Note that some vehicles present in earlier editions of this file have been superseded by GURPS Spaceships 8 and have therefore been. DownloadGurps spaceships 8 transhuman spacecraft pdf. Meant to include it but slipped my mind. Bismarck, Prinz Eugen, Scharnhorst and Gneisenau 0 has. GURPS 4e – Spaceships 8 – Transhuman – Free download as PDF File .pdf), Text File .txt) or read online for free.

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In addition, it offers six alternate campaign possibilities for using these spacecraft in settings outside of Transhuman Space! Earth will no longer confine us.

Warehouse 23 – Transhuman Space Classic: Spacecraft of the Solar System

Sean Punch 43 pages. Changing Times is recommended for additional help to bring that setting to the Fourth Edition.

Spacecraft of the Solar System. A strange new world will unfold – a transhjman to some, a paradise to others. Privacy Policy Contact Us. Written by Kenneth Peters.

GURPS Transhuman Spacecraft

Warehouse 23 will be closed December 24th, January 1st, Traders, Liners, and Transports provides trade rules, and answers “How do I pay for a ship? Later installments in the series add new components and options that enable you to customize vessels and their roles to suit your campaign.

Written by David L. The main book covers spaceship design, travel, and operations, along with a mapless space combat system. The exploitation of new frontiers in space and underwater has pushed civilization’s boundaries — but only because biotech has delivered improved humans capable of living there, not to mention bioroids and uplifted animals to do much of the work.

It comes with over 50 spacecraft designs, guurps from across the Transhuman Space setting; each one provides enough information to make it useful even if you don’t have the original supplements! You need a vehicle.


Bio-Tech complements Transhuman Space: The ideas in Spacecraft of the Solar System can be used with any roleplaying system. Mining and Industrial Spacecraft gives new design options and details on spacecraft designed to tap the void’s economic potential. You need a spaceship. All this comes with basic rules for space burps and combat, so you can blast off right away!

Fighters, Carriers, and Mecha brings greater detail to dogfights, from tiny-but-agile fighters to the carriers that ferry them into battle. Whether you’re looking to fight with myriad combat-ready vessels, travel between worlds with Passenger Space Vehicles, or explore a variety of space stations, this supplement has you covered.

Shipping will resume January 2nd, Exploration and Colony Spacecraft provides information on vessels designed to survey the stars, plus information on expeditions and exploratory hazards.

Make New Friends In the future of Transhuman Spaceno field has grown as much or had such a profound impact as biotechnology. Who you can work for or trahshuman Transport to the world of tomorrow is now boarding! The spacecraft statistics in this book are intended for use with the Transhuman Space core book.

Transhuman Space Classic: Spacecraft of the Solar System

Over two dozen spacecraft designs, from reliable workhorses like the sleek Mercury laser-lift vehicle and the enormous Zhongguang deep space freighter, to state-of-the-art vessels such as the Nadezhdaa living “bioship.

Shipping will resume January 2nd, Transhuman Space is a future in which radical new technologies and space travel fuse to forge a new destiny for mankind. Stats for 11 uplifted or adapted animals, and seven bioroid animals. Space tourism, Moon and asteroid mining, a permanent settlement on Mars: This genre guide gives you hard facts for space-based campaigns, and information for creating your own setting.


An overview of the space forces of China, the European Union, and the United States, covering their history, tactics, equipment, and organization. Whether your goal is to design a custom pet, pick farmyard stock for your Mars colony, or track down rogue bioroids, Bio-Tech is here with the facts and figures! Gift Certificates fnord23 Contact Us. Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines.

Transhuman Spacecraft converts the vessels and design considerations from the Transhuman Space setting, including information on how to incorporate those craft into alternate campaigns.

Personnel Files, Transhuman Space: Shipping will resume January 2nd, Bioroid Bazaar Transhuman Space: The future moves fast. It delivers setting information and game mechanics valuable to gamers interested in playing champions or enemies of the biotech revolution — friends or foes of the not-quite-human and nothing-like-human beings that now share the solar system.

Details of commercial spacecraft operations, with corporate profiles of the major space lines, security procedures, cargo handling systems, and licensing requirements. Bioroid Bazaartaking a closer look at the practical details behind upgrades, parahumans, uplifts, bioroids, and bioshells.

Preview of the PDF. Warehouse 23 will be closed December 24th, January 1st, Ways to incorporate setting concepts, philosophies, and technologies in your campaign, whether they’re in the hands of the players or the bad guys! Transhuman Spacecraft Transhuman Space Classic: Written by Phil Masters.